Meningkatkan Solidaritas Siswa Dengan Media Permainan Tradisional Metode Bermain Di Kelas Rendah
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Abstract
This study aims to obtain information and data about efforts to increase student solidarity through the traditional game playing method. The research method used is action research. The method is carried out in two cycles according to the Kemmis and Taggart model which consists of 4 stages (planning, action, observation, and reflection). Data collection techniques are field notes, interviews, documentation, and observation. Samples were taken from 20 children aged 6-7 years. The results showed that the child's sense of solodarity through the traditional game playing method improved. The level of solidarity of students in the low class before being treated in the form of traditional games was in the "low" category and after being given traditional games increased or was in the "high" category. 2) there is a significant positive effect of traditional games in increasing student solidarity. This means that student solidarity can be increased by giving traditional games using the playing method.